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On one brisk, crisp “spring” morning, the adventurers of Berwickshire set out in search of riches and truth. One group went to Feracartha to complete a holy quest, the other went to investigate a local group of Foulspawn causing trouble for mages. Both would come back with unexpected results …

Monster Mission: The Storm at the Heart of it all

Feracartha – city of the lost, city of magic, at the heart of which lies a storm of magic around a sacred place. The adventurers travelled to this place to seek out this storm in the hope of recovering a sacred Vleyborian book, left behind by the not-forgotten St Gris of Newcroft.

The adventurers who set out on this were:

  • Captain Christo Eadronhart of the Berwickshire Medium Infantry;
  • Alice of the Scouts Guild;
  • Ash of Stockton of the Guild of Alchemists;
  • Surgeon General Georgina Gris, Lady Mayoress of Norham, of the Physicians Guild;
  • Baronet Gaalen Iskarynn of the School of Thaumaturgy;
  • Sir Dalon Berwick, Head of the Knightly Grey Order;
  • Defender Lucius Aquarius Rhade and Supplicant Crag McFist of Vleybor; Defender Finwe and High Mother Anne Turner of Longstor;

As they entered the city, they met again with the guide Charon, who led them through the mists to a place they had never seen before. A large crack in the earth broke the land and fae lay dead and dying on the ground. They appeared to have been attacked, torn apart, and the only one that was still alive kept shrieking of how automata and it’s own kind had attacked people.

They took her with them, fighting on up the path against automata driving frightened fae before them like cattle. Strange fae fought with them, acting out of sorts, and the adventurers were able to save some of the fae from their tormentors. They spoke of a missing white creature, a friend of their kind, who had been taken by the black faced ex-elves and their automata.

They came to the aid of a dog-faced knight defending a young aelion, who joined the party in search of his fae princess and mistress and stopped a trio of angry fae attacking one of the dark faced monsters. They demanded to know what it’s kind had done with the white-faced one, the creature of Vleybor, who was their protector and guide, and it became clear that they had taken him into the storm.

 

Soon they came to this storm of magic, where the dog-faced knight vanished, and through which Gaalen beat a path for the party. They were attacked by automata, floating pockets of magic and other effects of the storm, forcing themselves through the maelstrom.  As they came to the eye of the storm there was a great wave of necromantic energy that swept through the land, tearing dead bones from their restless graves. At the centre was a massacre, a ritual clearly gone awry with a pair of dead dark monsters around the dying holy creature of Vleybor, and the fae princess and her knight trapped in a circle of protection. As Defender Rhade sought to heal the holy creature of his Lady and Defender Finwe and High Mother Ann sought to cleanse the land of the corruption that dwelt within, the party fought off the undead that rose to harass the party as pure life poured from the holy beast, or sought a way to free the fae maiden and her protector from their prison. And then there was that book …

 

But amidst it all, Defender Rhade fell from grace. As he sought to protect the creature of his Goddess from a zombie, he shoved it away, making deliberate contact with dead flesh. The ground around them shook, the pain and anguish felt by a goddess was felt by all and Defender Lucius Aquarius Rhade was shunned by the Seven, an excommunicant for his sin. Angered that this was the way his holy quest would end, that this was the way he was rewarded for his months of hard work, bloody sweat and labour in the sight and name of his Lady, he took up a sword and killed himself – committing a greater sin of taking life. The Surgeon-General tried to save him, but he died in the arms of his friend who knew the dishonour that would await him should he have awoken.

 

The holy book of St Gris was recovered, the soul fire storm abated, the holy creature of Vleybor was saved, but the body of the Defender was left behind – an excommunicant left in a shallow grave.

 

Player Mission: Things are never quite as they appear …

A simple message requested the aid of adventurers to go to a local foul spawn village where a mage had been attacked.

The adventurers who answered this call were:

  • Freesword Grimm Hulster of the Mercenaries Guild;
  • Ranger Ned, Ranger Brendan DePiercy and Jonathon Goodfellow of the Scouts Guild;
  • Huntsman Rowan Tait-of-Amblevale, Huntsman of the North;
  • Doctor Leofrick Llew Kyle of the Physicians Guild;
  • Mortimer Lowe of the Guild of Mages;
  • Holy Mother Rose Madeline Blanchefleur of the Holy Order of Crowan Roses;
  • High Father Baronet Benedict DePiercy of Crowa; Father Barnabus Locke of Sidhe;
  • Finn;

Setting out from Newcroft, the adventurers headed towards a known settlement in the region, stumbling across a goblin that questioned them as to whether they had mages in their party. Attempting to avoid giving a yes or no answer, Rowan was caught out and admitted that they did have one, at which the goblin began to run off. It was chased down and knocked out, before being questioned as to it’s interest in mages, and knocked out again and left – in theory the party would be long gone before it woke up.

They came to a settlement, met with a group of mercenaries and an arms merchant who told them that the villagers traded with the local foul spawn, heard a similar story from the locals, and got a rough bearing of where these foul spawn might be found. Setting off they encouraged a group of foul spawn looking for firewood to show them to their village, but their scouts’ keen eyes spotted a dark shadow off amongst the undergrowth that blended into the trees when they got too close – they were being watched.

 

The foul spawn told them it was nothing to worry about – merely their chief’s guard protecting them – leading the group to the conclusion that the chief was working with demons. They demanded to speak with their chief, but their leader realised that the group were the ones who’d jumped “stunty” and gave Benedict a beating for knocking the goblin on the head. An uneasy truce was hatched – that the adventurers could continue on further, but they were not to harm the foul spawn or the truce would be off. Easier said than done.

With Brendan and Benedict running after the demon and losing it amongst the bushes, the adventurers continued on warily, jumping at shadows, fighting off foul spawn and their demonic allies, fending off foul magics and struggling to make progress. Finn seemed able to see the creatures when they appeared, strange for a half-elf, and soon they became resigned to the fact that the enemy knew they were coming. Rowan arrested a mage moonlighting as an alchemy trader and a demonologist who’d not paid guild fees as they fought their way towards the chieftain, intending to talk some sense into him.

 

In the end, the Holy Mother Rose and Benedict were able to bring to bring the disillusioned chieftain to his deserved end, the mages’ belongings recovered and the creature’s head brought back to Newcroft to prove that the problem was solved. 

 

But demons are yet again running riot though the land, and Rowan fears some greater, more sinister hand behind it all …

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